Kil'jaeden
Well, I should be posting this a week earlier, but regardless the end is the end.

Our guild has come a looooong way over the past two years (don't remember? check the first news posts...) and it wouldn't have happened without everyone that is a part of our guild.

I am excited to see what Wrath will bring us and what we will bring to Wrath. Until then, I leave you with this:

M'uru


He/she/it died. The boss is dead. We did it with an amazingly low count of only one shaman-character-played-by-not-a-shaman... Corvac's priest was there in spirit.

Still recruiting Shaman. :) (This should have been The Burning Crusade's tag line.)
Eredar Twins
Well... they played a little hard to get, but after praying long and hard to our Lord and Savior, RNGesus, we got the Twins on their backs.



We learned the fight in the "reverse" order, killing Sacrolash first and earning our tasty extra Sunmotes. With only a little over 3 raid-nights worth spent on this fight I can honestly say that, aside from the "twitchy" positioning problems, the fight was enjoyable to learn and very stable once every kink is worked out. We like to joke around with "RNG this" and "RNG that", but in reality, unlike many other fights, the Twins encounter is very controllable and repeatable in almost all aspects.

We've got a lot to look forward to in the coming weeks with M'uru and KJ on the horizon. Sunwell has been a great raid instance to us thus far, and we're sure it will continue to please us with what it has left in store.